David Grivel, who is director of the remake of Splinter Cell, has said that he is leaving Ubisoft after 11 years there. It’s still not clear how his removal will change the new version of the 2002 title.
A surprise problem has come up with the remake of Splinter Cell. David Grivel, who was in charge of the remake of the well-known game that came out in 2002, has announced that he is leaving Ubisoft after 11 years. The director put the news on his LinkedIn profile in the past few days.
“After almost 11 years at Ubisoft, it’s time to start a new journey,” Grivel tweeted. He thanked the studio for the timeshare but did not explain his leaving or his destiny. “From Ubisoft Paris (Ghost Recon Future Soldier) to Ubisoft Toronto (Splinter Cell Blacklist, Assassin’s Creed Unity, Far Cry Primal, 5 and 6, and the Splinter Cell remake), I’ve had the chance to work on many franchises that I love as a player. So, from the bottom of my heart, I want to thank everyone I worked with at Ubisoft and say “au revoir.” “he said.
It is unclear how the original Splinter Cell’s reversal would be altered. Ubisoft hasn’t announced Grivel’s departure yet, so it’s not clear if he’ll choose to name another member of the team as director or bring in a new person from outside the company. We also don’t know how the executive’s sudden departure will affect work hours or the schedule for releasing new movies in the future.
Splinter Cell remake director leaves Ubisoft
The remake of Splinter Cell was confirmed in December of last year, but not much is known about it. As with Blacklist, Ubisoft Toronto is developing the game, which is significant since Montreal developed the franchise’s previous six games.
As for the technical side, Ubisoft’s Snowdrop engine will be used to build the new version from scratch. Even though the script will be updated for current audiences. Since its release 20 years ago, much has transpired in the globe.
This has made some people worry about how close the remake will be to the original Splinter Cell. Any way you look at it, Ubisoft Toronto has tried to make people feel better. The new game’s designer, Matt West, says they hope to preserve the earlier games’ essence. The development team picked “Respect the Glasses” for Sam Fisher’s night vision goggles to demonstrate that they won’t compromise the greatest portions of the original movie.
It’s also been stated that the game won’t alter much. The situations will remain linear, and the main character will still use stealth to achieve his aims. The remake of Splinter Cell, which may be the first in the franchise in 10 years, has no release date. The series ended with 2013’s Blacklist for PC, PS3, Xbox 360, and Wii U.